WoW Forever Hunter Talent Calculator
Spend 51 points across Beast Mastery, Marksmanship, Survival. Every 5 points in a tree unlock its next row. Pick a race and professions, copy the link to share the build, or publish it as a guide. The order you spend points in becomes a leveling talent order you can preview level by level.
Hunter Calculator
Required level —
0 / 51
Points spent
Beast Mastery0
Marksmanship0
Survival0
Race
Professions (up to 2)
Beast Mastery0 pts
Hover a talent to see what it does. Click to add a point, right-click to remove, shift-click to max. On touch screens, tap a talent and use + / −.
Point order(0 points)
Every point in the order you spent it, with the level you learn it at. Copy the link to share the order too.Spend points in the order you would learn them while leveling. Each one shows up here as 1, 2, 3… and you can scrub through the levels.
New in Forever Changed from Classic
0/51 spent
51 points left
Top Hunter guides
Hunter levelingBeast Mastery (DPS)Marksmanship (DPS)Survival (DPS)
What changed for Hunter in WoW Forever
Compared with the Classic 1.12 trees, according to the imported talent data:
Beast Mastery
- Deadly Aspects (new): While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Endurance Training (changed): Increases the Health and Armor of your pets by 3%.
- Focused Fire (new): Increases all damage you deal by 1% while your pet is active.
- Improved Aspect of the Monkey (changed): Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Bestial Swiftness (changed): Increases the movement speed of your pets by 30%.
- Unleashed Fury (changed): Increases the damage done by your pets and hawks by 3%.
- Improved Mend Pet (changed): Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
- Ferocity (changed): Increases the critical strike chance of your pets and hawks by 2%.
- Summon Hawk (new): Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
- Intimidation (changed): Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
- Bestial Discipline (changed): Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Marksmanship
- Careful Aim (new): Increases your Attack Power by 20% of your Intellect.
- Improved Stings (new): Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Efficiency (changed): Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Lethal Attacks (new): Increases your critical strike chance with all attacks by 1%.
- Rapid Killing (new): Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
- Improved Arcane Shot (changed): Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Lone Wolf (new): You deal 20% increased damage with all attacks while you do not have an active pet.
- Trueshot Aura (changed): Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
- Mortal Shots (changed): Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rapid Recuperation (new): Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
- Barrage (changed): Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
- Sniper Shot (new): A steady snipe that increases ranged damage by 160.
Survival
- Improved Tracking (new): While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Deflection (changed): Increases your Parry chance by 2%.
- Entrapment (changed): When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Savage Strikes (changed): Increases the critical strike chance of all your melee abilities by 2%.
- Survivalist (changed): Increases your total Health by 2%.
- Improved Wing Clip (changed): Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
- Surefooted (changed): Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Survival Tactics (new): Increases your chance to hit with your Trap and Feign Death abilities by 5%.
- Predator's Edge (new): Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Counterattack (changed): A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Resourcefulness (new): Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
- Expose Prey (new): Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
- Survivalist's Discipline (new): Reduces the cooldown of your Trap and Deterrence abilities by 20%.
- Strider Kick (new): A powerful kick that deals 100% melee weapon damage.
- Lightning Reflexes (changed): Increases your Agility by 2%.
- Lacerating Strikes (new): Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
Talent values may change during beta. Icons from Wowhead.