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WOW FOREVERBuilds • Guides

WoW Forever Shaman Talent Calculator

Spend 51 points across Elemental, Enhancement, Restoration. Every 5 points in a tree unlock its next row. Pick a race and professions, copy the link to share the build, or publish it as a guide. The order you spend points in becomes a leveling talent order you can preview level by level.

Shaman Calculator

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  • Elemental0
  • Enhancement0
  • Restoration0
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Every point in the order you spent it, with the level you learn it at. Copy the link to share the order too.

Spend points in the order you would learn them while leveling. Each one shows up here as 1, 2, 3… and you can scrub through the levels.

New in Forever Changed from Classic

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Guide

What changed for Shaman in WoW Forever

Compared with the Classic 1.12 trees, according to the imported talent data:

Elemental

  • Convection (changed): Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
  • Concussion (changed): Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
  • Elemental Warding (changed): Reduces damage taken from Fire, Frost, and Nature effects by 3%.
  • Call of Flame (changed): Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
  • Elemental Devastation (changed): Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
  • Elemental Fury (changed): Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
  • Improved Fire Nova (new): Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
  • Eye of the Storm (changed): Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
  • Call of Thunder (changed): Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
  • Elemental Reach (new): Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
  • Lightning Overload (new): Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
  • Earthbound (new): Your Earthbind Totem immobilizes nearby targets for 5 sec when cast.
  • Elemental Alacrity (new): Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
  • Lava Burst (new): You hurl molten lava at the target, dealing 158 to 187 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Enhancement

  • Thundering Strikes (changed): Improves your chance to get a critical strike with all spells and attacks by 1%.
  • Ancestral Knowledge (changed): Increases your Intellect by 2%.
  • Mental Dexterity (new): Increases your Attack Power by an amount equal to 33% of your Intellect.
  • Improved Ghost Wolf (changed): Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
  • Shamanistic Focus (new): Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
  • Anticipation (changed): Increases your chance to dodge by an additional 2%.
  • Toughness (changed): Increases your Stamina by 2%.
  • Flurry (changed): Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
  • Stormstrike (changed): Instantly strike for normal weapon damage and increase Nature damage you deal to the target by 20% for 12 sec.
  • Spirit Weapons (new): Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
  • Mental Quickness (new): Increases your spell damage and healing by up to 15% of your Intellect.
  • Improved Stormstrike (new): When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
  • Maelstrom Weapon (new): When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
  • Rage of the Farseer (new): Increases your melee attack speed and spell casting speed by 30% for 25 sec.

Restoration

  • Tidal Mastery (changed): Increases the critical effect chance of your healing spells by 1%.
  • Mindfulness (new): Allows 17% of your Mana regeneration to continue while casting.
  • Natural Grace (new): Reduces the threat generated by your spells by 5%.
  • Tidal Focus (changed): Reduces the Mana cost of your healing spells by 1% and increases your chance to hit with all spells and attacks by 1%.
  • Improved Reincarnation (changed): Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
  • Healing Focus (changed): Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
  • Water Shield (new): The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • Totemic Focus (changed): Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
  • Restorative Totems (changed): Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
  • Mana Tide Totem (changed): Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
  • Healing Way (changed): Increases the amount healed by your Healing Wave spell by 8%.
  • Riptide (new): Heals a friendly target for 479 to 528, an additional 499 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Talent values may change during beta. Icons from Wowhead.