Skip to content
WOW FOREVERBuilds • Guides

WoW Forever Warrior Talent Calculator

Spend 51 points across Arms, Fury, Protection. Every 5 points in a tree unlock its next row. Pick a race and professions, copy the link to share the build, or publish it as a guide. The order you spend points in becomes a leveling talent order you can preview level by level.

Warrior Calculator

Required level

0 / 51

Points spent

  • Arms0
  • Fury0
  • Protection0
Write a guide

Race

Professions (up to 2)

Arms0 pts

Hover a talent to see what it does. Click to add a point, right-click to remove, shift-click to max. On touch screens, tap a talent and use + / −.

Point order(0 points)

Every point in the order you spent it, with the level you learn it at. Copy the link to share the order too.

Spend points in the order you would learn them while leveling. Each one shows up here as 1, 2, 3… and you can scrub through the levels.

New in Forever Changed from Classic

0/51 spent

51 points left

Guide

What changed for Warrior in WoW Forever

Compared with the Classic 1.12 trees, according to the imported talent data:

Arms

  • Improved Heroic Strike (changed): Reduces the cost of your Heroic Strike ability by 1 Rage.
  • Improved Rend (changed): Increases the Bleed damage done by your Rend ability by 12%.
  • Improved Charge (changed): Increases the Rage generated by your Charge ability by 3.
  • Improved Tactical Mastery (new): Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
  • Anger Management (changed): Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
  • Deep Wounds (changed): Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
  • Spearing Strike (new): A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
  • Impale (changed): Increases the critical strike damage bonus of your abilities by 10%.
  • Weaponmaster (new): Gives your melee weapon attacks a benefit depending on the weapon.
  • Bloodthrill (new): Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
  • Improved Slam (changed): Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.

Fury

  • Booming Voice (changed): Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
  • Cruelty (changed): Increases your chance to get a critical strike with melee attacks by 1%.
  • Iron Will (changed): Reduces the duration of Stun and Fear effects inflicted on you by 3%.
  • Unbridled Wrath (changed): Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
  • Improved Cleave (changed): Reduces the Rage cost of your Cleave ability by 1.
  • Piercing Howl (changed): Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
  • Blood Craze (changed): Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
  • Boundless Rage (new): Increases your maximum Rage by 10.
  • Dual Wield Specialization (changed): Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
  • Raging Blows (new): Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
  • Enrage (changed): Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Improved Execute (changed): Reduces the Rage cost of your Execute ability by 3.
  • Precision (new): Increases your chance to hit with all abilities and attacks by 1%.
  • Death Wish (changed): When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
  • Improved Berserker Rage (changed): Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
  • Flurry (changed): Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
  • Bloodthirst (changed): Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

  • Shield Specialization (changed): Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
  • Anticipation (changed): Increases your Defense Skill by 4.
  • Improved Bloodrage (changed): Increases all the Rage generated by your Bloodrage ability by 25%.
  • Improved Thunder Clap (changed): Reduces the Rage cost of your Thunder Clap ability by 2.
  • Last Stand (changed): When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
  • Master of Defense (new): Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
  • Improved Revenge (changed): Increases damage dealt by your Revenge ability by 20%.
  • Defiance (changed): Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
  • Improved Sunder Armor (changed): Reduces the Rage cost of your Sunder Armor ability by 1.
  • Improved Disarm (changed): Reduces the cooldown of your Disarm ability by 7 secs.
  • Vanguard (new): Your Charge ability is now usable while in Defensive Stance.
  • Improved Shield Wall (changed): Reduces the cooldown of your Shield Wall ability by 5.5 min.
  • Concussion Blow (changed): Stuns the target for 5 sec.
  • Vitality (new): Increases your Stamina and Strength by 2%.
  • Focused Rage (new): Reduces the Rage cost of your offensive abilities by 1.
  • Bastion (new): Increases all damage you deal by 2% while a shield is equipped.
  • Shield Slam (changed): Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Talent values may change during beta. Icons from Wowhead.